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Symposium Program

Day 1 Morning Session

Innovative Health: from policy to community

Welcome to Country

Michelle Nelson-Cox


Ms Michelle Nelson-Cox possess exclusively 30 years of practical experience in Aboriginal health. She is the former Chairperson of the Aboriginal Health Council of WA, Executive Board member of the National Aboriginal Community Controlled Health Organization, Executive board member of WA Health Translation Network, Chairperson of the WA Aboriginal Health Planning Agreement, previous board member of Derbarl Yerrigan Health Service for almost 25 consecutively years.

Symposium Opening Speech

Yarlalu Thomas


Yarlalu Thomas is Aboriginal Nyangumarta Pitjikarli person from the fringe of the Great Sandy Desert. He is a current medical student at the University of Western Australia where he aspires to be apart of the effort in improving health care for rural and remote areas. Yarlalu is the inaugural recipient of the Roy Hill Community Foundation precision public health fellowship at the West Australian Register of Developmental Anomalies. Yarlalu was also awarded as Western Australia’s Young Australian of the Year in 2019. For the past year, he has been involved in Pilbara Faces, a 3D facial imaging project aimed to create rapid, non-invasive and more accessible health care for Aboriginal children living with Rare and Genetic Diseases. His work involves working in the community to understand facial variation amongst ATSI people and implement this new technology to solve an existing health problem. Another project he manages is Lyfe Languages where he is apart of a team of other young Indigenous people looking to bridge language and cultural barriers through the translation of complex medical terminology.

Keynote: The current state and future of patient-centered virtual reality

Sebastian Koenig

Sebastian T. Koenig, Ph.D., Dipl.-Psych.

Director, Katana Simulations Pty Ltd; Experimental Psychologist; Human Interface Technology Engineer


Context-sensitive rehabilitation has been proposed and applied as an alternative to a decontextualized, process-specific cognitive rehabilitation approach, most notably by Mark Ylvisaker and colleagues. A significant body of research has been conducted over the past 25 years that lends support to using clinical virtual reality (VR) in various clinical domains. The technological advances of the past five years have finally put affordable VR technology in the hands of consumers at scale. This presents a unique opportunity to consider VR systems for delivery of context-sensitive rehabilitation to a broad range of patient groups. This presentation will introduce a rationale for using clinical VR tools to contextualize rehabilitation, by creating meaningful customized VR scenarios that adapt to a patient’s individual circumstances. An overview of technical, clinical and design considerations is presented and supplemented with past and present projects as well as a discussion of future trends and opportunities.

Dr Ali Fardinpour

Ali Fardinpour, Ph.D
Executive Director, Wise Realities Institute for Healthcare Emerging Technologies Research; Immersive Technologies Research Scientist

Dr Ali Fardinpour is an Immersive Technologies research scientist and the founder and Executive Director of Wise Realities Institute for Healthcare Emerging Technologies Research. Ali has been conducting research on computer simulations and immersive technologies for more than a decade in education and healthcare. Ali is deeply passionate about helping those challenged by health issues through innovation; enabling young researchers and innovators to grow; and contributing to the future of healthcare, as a human right, to be equally accessible and affordable for all. Ali is leading the field towards the future state-wide, national and international constructive community-led research collaborations. He is seeking to mentor the next generation of health researchers and innovators with a deep understanding of both technology and health. He has established Wise Realities as a platform for the health services, academic institutions, medical research institutions, start-ups and communities to have access to centralised synergic research & development and technological resources to advance the quality of care through collaboration and innovation.

Shawn Parr

Shawn Parr
CEO, Calytrix Technologies

Shawn is the CEO and Co-Founder of Calytrix Technologies. With over 30 years’ experience in the IT industry, the last 20 years in the Military Training & Simulation (T&S) domain, Shawn brings a wealth of knowledge and delivery experience to the organisation. Calytrix Technologies focuses on the delivery of training and simulation solutions in the defence and humanitarian disaster response sectors. Providing highly qualified training experts supported by a team of talented software and simulation engineers, Calytrix blends experience and technology to create world-class training environments; ranging from first-person desktop training and VR/AR experiences to fully federated and globally distributed Live, Virtual and Constructive (LVC) simulation architectures. Calytrix has the experience and people to support a wide variety of training needs. Shawn holds a Bachelor of Science (BSc) degree from the University of Queensland and a research-based Masters of Philosophy (MPhil) in Component-Based Software Engineering from Griffith University.

Tracey Wilkinson

Tracey Wilkinson, Ph.D
Commercialisation and Partnerships Manager, Telethon Kids Institute and Co-Founder of the WA Digital Health Accelerator

In her role at Telethon Kids, Dr Wilkinson observed the need to better understand the commercialisation pathway for the many digital health tools under development at the Institute. This led to the creation of the WA Digital Health Accelerator, which launched in Western Australia in 2019 to develop and deliver the State’s first digital health-specific commercialisation programs. These include two leading commercialisation and entrepreneurship training programs – ANDHealth/Planet Innovation (PI)’s BRIGHT Futures for Digital Health, built upon PI’s proven BRIGHT Framework and Stanford’s globally recognised Biodesign innovation process, which will run as a partnership between Perth Biodesign and leading digital health technology company, Curve Tomorrow. Uniquely, the programs combine industry-led expertise with proven frameworks for teaching innovation to provide tailored advice and thinking models specifically for digital health entrepreneurs.

Pip Brennan

Pip Brennan
Executive Director, Health Consumers’ Council (WA) Inc

Pip Brennan is the head of WA’s patient advocacy non-profit, the Health Consumers’ Council. The organisation is dedicated to ensuring people can make informed choices about their health care, and be part of the decision-making process in health policy, planning, review and research. While Pip began her journey as a maternity consumer representative, she has broadened her scope of interest right across health and human services. Effectively engaging with consumers in immersive design is absolutely critical and Pip will share her insights and experiences of how to do this well.

Day 1 Afternoon Session

Healthcare Immersive Technologies: Research Presentattions

Keynote: Is Clinical VR Ready for Primetime?

Albert “Skip” Rizzo

Professor Albert “Skip” Rizzo

Director, Medical Virtual Reality – Institute for Creative Technologies
Research Professor – Dept. of Psychiatry and School of Gerontology, University of Southern California


Since the mid-1990s, a significant scientific literature has evolved regarding the outcomes from the use of what we now refer to as Clinical Virtual Reality (VR). This use of VR simulation technology has produced encouraging results when applied to address cognitive, psychological, motor, and functional impairments across a wide range of clinical health conditions. This presentation addresses the question, “Is Clinical VR Ready for Primetime?” After a brief description of the various forms of VR technology, I will discuss the trajectory of Clinical VR over the last 25 years and summarize the basic assets that VR offers for creating clinical applications. The discussion then addresses the question of readiness in terms of the theoretical basis for Clinical VR assets, the research to date, the pragmatic factors regarding availability, usability, and costs of Clinical VR content/systems. This will be presented in the context of descriptions and video examples of applications addressing Anxiety Disorders, PTSD, Addiction, Depression, PTSD, Pain Management, Stroke, TBI, ADHD, Autism, and Virtual Human applications for clinical training and patient facing healthcare support. Ethical issues for the safe use of VR with clinical populations will then be detailed. While there is still much research needed to advance the science in this area, I will make the case that Clinical VR applications are in fact “ready for primetime” and will soon become indispensable tools in the toolbox of healthcare researchers and practitioners and will grow in relevance and popularity in the near future as the technology continues to evolve.

Gary Barnes
Gary Barnes (Spinal Cord Injury)
My name is Gary Barnes and in April 2016 an accident resulted in a spinal injury leaving me as an incomplete quadriplegic.
In 2018 I was fortunate to enter into a research program with Curtin University to look at Virtual Reality and spinal cord injury. The physical and mental benefits have been tremendous for me resulting in private research through a partnership business ” Regain Independence “. I look forward to telling you my story and looking at VR now and in the future within the health industry.

Stephanie Thomas

Virtual Reality for understanding health related decisions

Stephanie Thomas, Ph.D.

Director – Curtin Experimental Economics Lab


Health decisions are complex. Many decisions are made while experiencing illness, others involve trade-offs between immediate rewards and delayed benefits. VR enables the presentation of immersive contexts that can be experienced by human decision makers. Behavioural responses to changes in information, incentives and impairment can be observed and evaluated using scientific methodology.

Belinda Lange

Adoption of interactive technologies by clinicians within Australian healthcare settings

Associate Professor Belinda Lange

Head of Teaching Section (Physiotherapy), College of Nursing & Health Sciences, Flinders University


Virtual Reality, video games and robotics are promising tools for use in rehabilitation. The findings of a recent scoping review suggest that interactive technologies are being used in a range of settings, with clinicians expressing a positive attitude toward the use of interactive technology. There is little information about how clinicians in Australia use interactive technologies with their clients. This presentation will explore how these technologies have been adopted by clinicians within Australian health care settings and discuss the challenges of integrating interactive technology into client care.

Dr Susan Morris

Virtual reality as an adjunct therapy for people with spinal cord injury

Susan Morris, Ph.D.

Senior Lecturer – Curtin University


People who have sustained a cervical spinal cord injury are often extremely disabled and require prolonged rehabilitation. Virtual Reality has the potential to be a useful therapeutic tool for rehabilitation because it is engaging and allows extensive practice of movements and tasks that may not be feasible in real life. Individually customisable Virtual Reality simulations also offer the capacity to be adaptable to the changing needs and capabilities of each person. Currently, little is known about the feasibility, usefulness, acceptability and effectiveness of Virtual Reality for those who have had a cervical spinal cord injury. Our research team consisting of; a person with a spinal cord injury, research therapists and visualisation specialists are investigating this at the moment.


Dr Kathy Ziatas
KZ Speech Pathology
Dr Ali Fardinpour
Dr Ali Fardinpour
Wise Realities

Assoc. Professor Michelle Kelly
Curtin University

Assoc. Professor Dale Edgar
State Adult Burn Unit, Fiona Stanley Hospital
Belinda Lange
Associate Professor Belinda Lange
Flinders University
Sebastian Koenig
Dr Sebastian T. Koenig
Katana Simulations

Day 2 Morning Session

Inter-Industry Knowledge Transfer (Discussion Panel)

Kate_Brooks
Dr Kate Brooks
Director, Stakeholder Engagement – MTPConnect WA Life Sciences Innovation Hub

Daniel Milford
Managing Director – Chironix

Dr Liz Dallimore
Director of the Western Australian Data Science Innovation Hub

Doug Bester
Managing Director of Sentient Computing

Dr Vidyasagar Potdar
Director, Blockchain R&D Lab – Curtin University

Serious Games & Outcomes in WA (Discussion Panel)

Vee Pendergrast
Vee Pendergrast
Operational Specialist, Pentanet.GG
Leonie Yann
Leonie Yann
Project & Resource Manager – Sentient Computing
Lisa Evans
Lisa Evans
Project Officer – International Centre for Radio Astronomy Research
Dylan Davies
Dylan Davies
CEO – Heartfly Studios
Day 2 Afternoon Session

Towards Digital (WA) Health (Discussion Panel)

Towards Digital Health

Investment Landscape in Digital Health (Discussion Panel)

Greg Riebe
Greg Riebe

Innovation and Corporate Venturing Adviser, Tech Entrepreneur and Angel Investor

Mr Warren Harding
Warren Harding
Director of Indo Asia Digital Health Commercialisation Ltd
Ian Brown
Ian Brown
Chair – Perth Angels
James Edwards
James Edwards
CEO – Betterlabs

Symposium Sponsors

Supporting innovative health in Australia.

 

Symposium Friends

No help is small when it comes to building a better future.

 
© Copyright 2020 - Wise Realities Institute for Healthcare Emerging Technologies Research Limited
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